These are a few ancient, random scans i forgot about. I was using graph paper to plan out the size of panels and meshes, as i could use the lines to represent the grid in udk or max. I used it to plan out texture space and lightmaps in some cases aswell, so i would ensure getting the same texture and lightmap densities throughout the level. With the train being only 10ft wide at its widest point, i felt detail and consistency was very important
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