To start things off, I began with a few basic sketches, scanned them in and then started working in photoshop because the result looked a whole lot cleaner. The 'shell' of each carriage will be similar, although often using different modular pieces depending on which carriage or which part of the carriage.
Every carriage will start and end the same, with an identicle vestibule linking the two, featuring the doors that would be used to step out onto the platform(although not accessible). These areas will be joined by an enclosed walkway.
The restaurant cars will feature tables for two and tables for four, and the carriage will be split down the middle by a divide. The modular pieces and furnishings for the diner will be versatile, so it should be easy to make variations of the car, like maybe having private dining compartments.
My first design for the sleeper car just featured rooms that were mirrored, but i found it a bit dull in comparison to the other designs I'd looked at, plus they didn't match some of my favourite reference images.
I figured that with this more interesting design, rooms could be more varying, and the result wouldn't be too hard to achieve, which I had initially thought. As long as I planned my modular pieces better, most of the assets and wall panels could be flipped and rotated to still achieve a nice result.
For the coridoor carriage, with public seating compartments, the planning was pretty much a copy of original blueprints but fit within the original dimensions of my carriage. I've been in three minds whether to continue with this carriage(as they don't really exist on these trains), or wether to do a parlour car/piano lounge. I think both would take about the same amount of time to complete, but I'm also unsure whether or not to scrap this extra carriage completely considering I still want to do my scrolling exterior scene
No comments:
Post a Comment