The first pitch for my idea went kind of okay. Understandably there were criticisms of my references, many contrasting styles and such but this was something i was aware of as i hadn't settled on a style or era. It was just to pitch the overall concept of a moving train with scrolling landscape. Mike preferred the idea of making a whole train and putting it into a simulator, which wasn't a bad idea, it just kind of missed the point of what i want to achieve. Most probably I'd not explained it well, I'd had about one hour sleep and i was left till second last to go up and present. Heather liked the idea, and thankfully fought my corner, I think maybe because she was more appreciative of the genre of game i was describing.
I had originally intended to dedicate alot of the project to the exterior scene, but I was told this wouldn't take as much effort and time as I had previously thought. So with less time spent on the scrolling landscape there is more time to spend on the carriages, and I was persuaded to do sleeping compartments, something I was a bit scared of doing as I thought it might take up too much time. Mike said to look at pre war carriages as they're much more interesting, and to get up to the National Rail Museum to get some reference.
2nd/3rd class public compartments |
Sleeping cabins |
Dining Cars |
cheap illustration of how outside landscape will whizz past the windows |
All in all I came away from the presentation reassured about the idea. That was until I got back and spent a whole weekend looking for museums in the uk that had pre war carriages that were worth a visit. I found next to nothing, I was really suprised. The only carriages I could find were in use, and I'd have had to pay several hundred foils for the journey and 3 or 5 course meal, pay to get there, buy a suit, and look like an absolute div while taking pictures. I was really stumped.
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